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Post by Charon on May 3, 2013 20:21:42 GMT -5
Rules
Outside the spars, each competition will be done separately. The rules for each are as follows.
Spar rules are the GR's standardized rules of 3 action fighting.
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Archer Rules are simple you each get 3 arrows. Three chances to hit the bulls eye. After each shot of the arrow you will roll a 9 sided die. 1 - miss -1 point 2-4 - hit but outer rings worth 2 points 5- Bulls eyes 5 points 6-9 closer to the bulls eye but still not close enough 3pts 10 miss -1 point
the Archer with the highest point score after three arrows wins.
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Dances will be off the cuff so each dance is original. Dances will be judge on the basis of creativity, storytelling, originality.
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Prizes to be won are: Shield and Helm custom from the North for the best fighter. Custom avatar sets - Avatar, signature, and mega
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